Q3RETRO.COM|CTF
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Game Stats
CTF Actions
| [Z]Peck.mod | 0 | 0 | 1 | 0 | 0 | 0 |
| poogle | 0 | 0 | 0 | 0 | 2 | 0 |
Power-ups & Team Play
| [Z]Peck.mod | 0 | 0 | 0 | 1 | 0 | 0 |
| poogle | 0 | 0 | 0 | 1 | 0 | 0 |
Scoreboard
Weapon Breakdown
[Z]Peck.mod
| Railgun | 0 | 0 | — | 0 |
| Rocket | 3 | 0 | 0% | 0 |
poogle
| Railgun | 6 | 6 | 100% | 2 |
| Rocket | 1 | 0 | 0% | 0 |
| Shotgun | 11 | 0 | 0% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | [Z]Peck.mod | poogle |
|---|---|---|
| [Z]Peck.mod | — | — |
| poogle | 2 | — |