Freeze Tag
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Game Stats
Power-ups & Team Play
| *NoSToS* | 0 | 0 | 0 | 7 | 0 | 0 | 0 |
| *[De]*Shock | 0 | 0 | 0 | 2 | 0 | 0 | 3 |
| qcad.Binky | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| Mine | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Scoreboard
Red Team
| *[De]*Shock | 8 | 2 | 3 | 1,134 |
| qcad.Binky | 4 | 2 | 6 | 1,407 |
Blue Team
| *NoSToS* | 9 | 9 | 4 | 3,524 |
| Mine | 0 | 0 | 0 | 100 |
Weapon Breakdown
*NoSToS*
| Grenade | 23 | 1 | 4% | 0 |
| Lightning | 83 | 29 | 35% | 1 |
| Plasma | 10 | 1 | 10% | 0 |
| Railgun | 51 | 20 | 39% | 4 |
| Rocket | 101 | 19 | 19% | 1 |
| Shotgun | 88 | 13 | 15% | 3 |
*[De]*Shock
| Grenade | 26 | 0 | 0% | 0 |
| Lightning | 74 | 8 | 11% | 0 |
| Railgun | 24 | 6 | 25% | 1 |
| Rocket | 46 | 6 | 13% | 0 |
| Shotgun | 55 | 19 | 35% | 1 |
qcad.Binky
| Grenade | 9 | 0 | 0% | 0 |
| Lightning | 7 | 3 | 43% | 0 |
| Plasma | 4 | 0 | 0% | 0 |
| Railgun | 11 | 2 | 18% | 0 |
| Rocket | 73 | 18 | 25% | 2 |
| Shotgun | 44 | 10 | 23% | 0 |
Mine
| Railgun | 1 | 1 | 100% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | *NoSToS* | *[De]*Shock | qcad.Binky | Mine |
|---|---|---|---|---|
| *NoSToS* | — | 3 | 6 | — |
| *[De]*Shock | 2 | — | — | — |
| qcad.Binky | 2 | — | — | — |
| Mine | — | — | — | — |