Freeze Tag
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Game Stats
Power-ups & Team Play
| MrPuMMe└🠔* | 0 | 0 | 0 | 2 | 0 | 0 | 0 |
| *[De]*Shock | 0 | 0 | 0 | 2 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
MrPuMMe└🠔*
| Gauntlet | 0 | 2 | — | 1 |
| Grenade | 28 | 5 | 18% | 1 |
| Lightning | 32 | 8 | 25% | 1 |
| Railgun | 12 | 1 | 8% | 1 |
| Rocket | 12 | 3 | 25% | 1 |
*[De]*Shock
| Gauntlet | 0 | 0 | — | 0 |
| Grenade | 0 | 0 | — | 0 |
| Lightning | 54 | 25 | 46% | 1 |
| Railgun | 47 | 13 | 28% | 3 |
| Rocket | 19 | 4 | 21% | 0 |
| Shotgun | 22 | 0 | 0% | 0 |
qcad.Binky
| Machinegun | 123 | 34 | 28% | 0 |
| Plasma | 6 | 0 | 0% | 0 |
| Railgun | 10 | 7 | 70% | 2 |
| Rocket | 9 | 4 | 44% | 1 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | MrPuMMe└🠔* | *[De]*Shock | qcad.Binky |
|---|---|---|---|
| MrPuMMe└🠔* | — | 5 | — |
| *[De]*Shock | 3 | — | 1 |
| qcad.Binky | — | 3 | — |