Freeze Tag
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Game Stats
Power-ups & Team Play
| Mine | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
Mine
| Grenade | 35 | 1 | 3% | 0 |
| Lightning | 13 | 2 | 15% | 0 |
| Railgun | 47 | 22 | 47% | 6 |
| Rocket | 25 | 0 | 0% | 0 |
| Shotgun | 77 | 51 | 66% | 2 |
qcad.Binky
| Grenade | 5 | 0 | 0% | 0 |
| Lightning | 92 | 25 | 27% | 0 |
| Railgun | 28 | 13 | 46% | 3 |
| Rocket | 35 | 8 | 23% | 0 |
| Shotgun | 22 | 0 | 0% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | Mine | qcad.Binky |
|---|---|---|
| Mine | — | 8 |
| qcad.Binky | 3 | — |