Freeze Tag
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Game Stats
Power-ups & Team Play
| fire | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 0 | 3 | 0 | 0 | 0 |
| war-cup | 0 | 0 | 0 | 2 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
fire
| Grenade | 2 | 0 | 0% | 0 |
| Lightning | 490 | 143 | 29% | 4 |
| Plasma | 3 | 0 | 0% | 0 |
| Railgun | 42 | 25 | 60% | 7 |
| Rocket | 39 | 6 | 15% | 0 |
| Shotgun | 22 | 2 | 9% | 1 |
qcad.Binky
| Grenade | 22 | 1 | 5% | 2 |
| Lightning | 74 | 29 | 39% | 0 |
| Plasma | 12 | 1 | 8% | 0 |
| Railgun | 23 | 9 | 39% | 3 |
| Rocket | 22 | 4 | 18% | 1 |
| Shotgun | 0 | 0 | — | 0 |
war-cup
| Grenade | 28 | 2 | 7% | 1 |
| Lightning | 22 | 12 | 55% | 1 |
| Railgun | 18 | 5 | 28% | 0 |
| Rocket | 33 | 4 | 12% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | fire | qcad.Binky | war-cup |
|---|---|---|---|
| fire | — | 5 | 7 |
| qcad.Binky | 6 | — | — |
| war-cup | 2 | — | — |